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SCAMPER a thinking strategy allowing the creative treatment of ideas

S: Substitute: Have a person or object act or serve in another's place
C: Combine: Bring together or unite
A: Adapt: Adjust to suit a condition or purpose
M: Modify/ Magnify: Change in form or quality, enlarge or make smaller, slower
P: Put to other uses: Use for alternative purposes
E: Eliminate: Remove or omit a quality, part or whole
R: Rearrange: Change order or adjust; create new layout or scheme

Scamper can be used within any subject area as a way of encouraging different perspectives on creative responses, social issues and problem solving. Students may be taught to use it when they are not sure what to do next, whether in a creative writing exercise, a dance or drama activity, or in attempting to solve a problem.

The following links provide further information about SCAMPER.

http://www.fno.org/toolbox2.html#Divergent
SCAMPER is one set of questioning strategies that works well ...

http://www.brainstorming.co.uk/tutorials/scampertutorial.html
The SCAMPER technique uses a set of pre directed questions which you answer about your probortunity in order to come up with new ideas ...

http://www.bethel.wednet.edu/District/student_learning/candi/thinking_skills_guide/skills/think_orig.htm
A skill used to think in novel or unique ways to produce non-obvious, clever ideas and unusual responses ...